{
    "smarttarget.settings.altTarget.name": "Target with Alt-Click",
    "smarttarget.settings.altTarget.hint": "Target tokens by pressing Alt+Click, add Shift to target multiple",

    "smarttarget.settings.alwaysTarget.name": "Always Target",
    "smarttarget.settings.alwaysTarget.hint": "Clicking on non-owned tokens automatically targets them",

    "smarttarget.settings.targetingMode.name": "Targeting Mode",
    "smarttarget.settings.targetingMode.hint": "Default: Default foundry behaviour. Alt-click: Target tokens by pressing Alt+Click, add Shift to target multiple. Always Target: Clicking on non-owned tokens automatically targets them. \n You can rebind the ALT key in Configure Controls",

    "smarttarget.settings.targetingMode.opt0": "Default",
    "smarttarget.settings.targetingMode.opt1": "Alt-Click",
    "smarttarget.settings.targetingMode.opt2": "Always Target (Player Only)",

    "smarttarget.settings.portraitPips.name": "Show indicator portraits instead of colors",
    "smarttarget.settings.portraitPips.hint": "Uses avatar for GM, defaults to Token for players if no avatar is found for the assigned actor (requires refresh)",

    "smarttarget.settings.useToken.name": "Use Tokens instead of Avatars",
    "smarttarget.settings.useToken.hint": "Use tokens instead of avatars for players target indicators",

    "smarttarget.settings.useTokenGm.name": "Gm image",
    "smarttarget.settings.useTokenGm.hint": "The image to use on indicator portraits for the GM",
    "smarttarget.settings.useTokenGm.opt0": "Player Avatar",
    "smarttarget.settings.useTokenGm.opt1": "Token Portrait",
    "smarttarget.settings.useTokenGm.opt2": "Token Image",

    "smarttarget.settings.insidePips.name": "Keep target indicators inside the token",
    "smarttarget.settings.insidePips.hint": "Move the target indicators in a way that they remain inside the token border",

    "smarttarget.settings.pipImgScale.name": "Target Icon Image Scale",
    "smarttarget.settings.pipImgScale.hint": "Set the scale for the image used by the target icons (default: 1)",

    "smarttarget.settings.pipOffsetManualY.name": "Target Image Y Offset",
    "smarttarget.settings.pipOffsetManualY.hint": "Add a flat offset to the image in pixels (default: 0)",

    "smarttarget.settings.pipOffsetManualX.name": "Target Image X Offset",
    "smarttarget.settings.pipOffsetManualX.hint": "Add a flat offset to the image in pixels (default: 0)",

    "smarttarget.settings.pipScale.name": "Target Icon Size",
    "smarttarget.settings.pipScale.hint": "Set the size for the target icon in pixels (default: 12)",

    "smarttarget.settings.pipOffset.name": "Target Icon Offset",
    "smarttarget.settings.pipOffset.hint": "Set the distance between icons in pixels (default: 16)",

    "smarttarget.settings.borderThicc.name": "Border Thickness",
    "smarttarget.settings.borderThicc.hint": "Set the thickness of the border in pixels (default: 2)",

    "smarttarget.settings.crossairSpread.name": "Bring Targeting Arrows Closer Together",
    "smarttarget.settings.crossairSpread.hint": "Bring the targeting arrows closer together so that they are inside the token frame (works only with default targeting arrows)",

    "smarttarget.settings.crossairColor.name": "Targeting Arrows Color",
    "smarttarget.settings.crossairColor.hint": "Hex color for the targeting arrows (default: #ff9829). Leave blank for disposition based color",

    "smarttarget.settings.target-indicator.name" : "Target indicator",
    "smarttarget.settings.target-indicator.hint" : "Select the indicator for a targeted token",
    "smarttarget.settings.target-indicator-choices-0" : "Default Foundry Indicator",
    "smarttarget.settings.target-indicator-choices-1" : "CrossHair 1",
    "smarttarget.settings.target-indicator-choices-2" : "CrossHair 2",
    "smarttarget.settings.target-indicator-choices-3" : "BullsEye 1",
    "smarttarget.settings.target-indicator-choices-4" : "BullsEye 2",
    "smarttarget.settings.target-indicator-choices-5" : "Better Target",

    "smarttarget.settings.use-player-color.name" : "Use player color for target indicator",
    "smarttarget.settings.use-player-color.hint" : "Use player color for target indicator",

    "smarttarget.settings.customHotKeyTarget.name": "Target with a custom Hot Key",
    "smarttarget.settings.customHotKeyTarget.hint": "Target tokens by pressing a custom Hot Key, add Shift to target multiple",

    "smarttarget.settings.customHotKeyTargetMulti.name": "Multi Target with a custom Hot Key",
    "smarttarget.settings.customHotKeyTargetMulti.hint": "Multi Target tokens by pressing a custom Hot Key, add Shift to target multiple",

    "smarttarget.settings.releaseBehaviour.name": "Release Behaviour",
	"smarttarget.settings.releaseBehaviour.hint": "This setting determines how refresh target behaves when clicking multiple tokens. 'Sticky' mode will target each clicked token without un-targeting anything, and you must click a token again to un-target it. 'Standard' mode more closely matches the standard foundry behaviour where all previous tokens are automatically un-targeted when clicking a new token, and you must hold Shift while clicking in order to target multiple tokens.",
	"smarttarget.settings.releaseBehaviour.choice0.Standard": "Standard",
	"smarttarget.settings.releaseBehaviour.choice0.Sticky": "Sticky",

    "smarttarget.warningNoSelectMoreThanOneToken": "No token is selected to set up the targets",
    "smarttarget.controls.cleartargets.name": "Clear All Targets",
    
    "smarttarget.settings.forceToUseSelectedTokenForPortraitPips.name": "Force to use selected tokens image for build the indicator portraits",
    "smarttarget.settings.forceToUseSelectedTokenForPortraitPips.hint": "Force to use selected tokens image for build the indicator portraits",

    "smarttarget.settings.useOwnedTokenIfNoTokenIsSelected.name": "Use the owned tokens if no tokens is selected (Ignored if you are GM)",
    "smarttarget.settings.useOwnedTokenIfNoTokenIsSelected.hint": "This settings make sense only in combination with 'Force to use selected tokens image for build the indicator portraits' (Ignored if you are GM)",
    "smarttarget.keybindings.altkey": "Targeting Modifier",
    "smarttarget.keybindings.clearAllTargets": "Clear All Targets",

    "smarttarget.settings.pipPosition.name": "Target Indicator Position",
    "smarttarget.settings.pipPosition.hint": "Set the position for the target indicator",
    "smarttarget.settings.pipPosition.topleft": "Top Left",
    "smarttarget.settings.pipPosition.topright": "Top Right",
    "smarttarget.settings.pipPosition.bottomleft": "Bottom Left",
    "smarttarget.settings.pipPosition.bottomright": "Bottom Right",
    "smarttarget.settings.pipPosition.centertop": "Center Top",
    "smarttarget.settings.pipPosition.centerbottom": "Center Bottom",
    "smarttarget.settings.pipPosition.random": "Random"

}
