{{log this}}
<li class="item settlement" data-settlement-id="{{settlement.id}}" data-item-summary-id="{{settlement.id}}">
    <div class="item-name">
        {{#if settlement.editing}}
            <h4 class="drag-handle"><i class="fa-solid fa-bars"></i></h4>
            <input class="name" type="text" value="{{settlement.name}}" name="settlements.{{settlement.id}}.name" placeholder="{{localize "PF2E.Kingmaker.Settlement.Name"}}" />
            <select class="type" name="settlements.{{settlement.id}}.type" data-dtype="String">
                {{#select settlement.type}}
                    {{#each @root.settlementTypes as |label value|}}
                        <option value="{{value}}">{{localize label}}</option>
                    {{/each}}
                {{/select}}
            </select>
        {{else}}
            <h4 class="name drag-handle"><a data-action="toggle-summary">{{settlement.name}}</a></h4>
            <span class="type">{{localize settlement.typeLabel}}</span>
        {{/if}}
        <label class="level">
            {{localize "PF2E.LevelLabel"}}
            {{#if settlement.editing}}
                <input type="number" value="{{settlement.level}}" name="settlements.{{settlement.id}}.level" />
            {{else}}
                {{settlement.level}}
            {{/if}}
        </label>
    </div>

    <div class="item-controls">
        {{#if @root.editable}}
            {{#if settlement.editing}}
                <a data-action="finish-settlement"><i class="fa-solid fa-fw fa-check"></i></a>
            {{else}}
                <a data-action="edit-settlement"><i class="fa-solid fa-fw fa-pencil"></i></a>
            {{/if}}
            <a data-action="delete-settlement"><i class="fa-solid fa-fw fa-trash"></i></a>
        {{/if}}
    </div>

    <div class="item-summary" hidden="hidden">
        <section class="settlement-data">
            <section class="stats">
                <div>{{settlement.blocks}} {{localize "PF2E.Kingmaker.Settlement.Blocks"}}</div>
                <div>{{localize "PF2E.Kingmaker.Settlement.LevelRange"}}: {{settlement.levelRange}}</div>
                <div>{{localize "PF2E.Kingmaker.Settlement.Population"}}: {{settlement.populationRange}}</div>
                <label>{{localize "PF2E.Kingmaker.Settlement.Overcrowded"}} <input type="checkbox" name="settlements.{{settlement.id}}.overcrowded" {{checked settlement.overcrowded}}/></label>
            </section>

            <section class="storage">
                <h4>{{localize "PF2E.Kingmaker.Kingdom.Storage"}}</h4>
                <div class="storage-items">
                    {{#each settlement.storage as |storage|}}
                        <label class="value">
                            <span data-tooltip="{{storage.description}}">{{storage.label}}</span>
                            <input type="number" value="{{storage.value}}" name="settlements.{{../settlement.id}}.storage.{{storage.type}}" />
                        </label>
                    {{/each}}
                </div>
            </section>

            <section>
                <h4>{{localize "PF2E.Kingmaker.Consumption.Label"}}</h4>
                <div class="value">
                    {{localize "PF2E.Kingmaker.Consumption.Base"}}: {{settlement.consumption.base}}
                </div>
                <label>
                    {{localize "PF2E.Kingmaker.Consumption.Reduction"}}:
                    <input type="number" value="{{settlement.consumption.reduction}}" name="settlements.{{settlement.id}}.consumption.reduction"/>
                </label>
                <div class="value">Total: {{settlement.consumption.total}}</div>
            </section>
        </section>
        <section class="details">
            <h4>{{localize "PF2E.Kingmaker.Settlement.Details"}}</h4>
            {{editor settlement.description target=(concat "settlements." settlement.id ".description") button=false owner=@root.owner editable=settlement.editing}}
        </section>
    </div>
</li>
