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- <div class="tab proficiencies" data-group="primary" data-tab="proficiencies" data-tooltip-class="pf2e">
- <h3 class="header">{{localize "PF2E.CoreSkillsHeader"}}</h3>
- <ol class="overflow-list proficiencies-pane stroke-header">
- <ol class="skills-list">
- <!-- Core Skills -->
- {{#each data.skills as |skill key|}}
- {{#unless skill.lore}}
- <li class="skill" data-skill="{{skill.slug}}">
- <a class="skill-name rollable" data-tooltip="{{skill.breakdown}}">
- <span class="skill-score">{{numberFormat skill.value decimals=0 sign=true}}</span>
- <h4>{{localize skill.label}}</h4>
- </a>
- <div class="skill-prof button-group">
- <select class="skill-proficiency pf-rank adjust-stat-select" data-property="system.skills.{{key}}.rank" data-rank="{{skill.rank}}" data-dtype="Number">
- {{> "systems/pf2e/templates/actors/character/partials/proficiencylevels-dropdown.hbs" proflevel=skill.rank}}
- </select>
- <div class="hover-container">
- <h6 class="hover" data-tooltip-content="#{{@root.options.id}}-{{skill.slug}}-modifiers">{{localize "PF2E.ModifiersTitle"}}</h6>
- </div>
- </div>
- {{#with skill}}
- {{> "systems/pf2e/templates/actors/partials/modifiers-tooltip.hbs" abpEnabled=@root.abpEnabled title=label}}
- {{/with}}
- </li>
- {{/unless}}
- {{/each}}
- </ol>
-
- <!-- Lore Header -->
- <h3 class="header">
- {{localize "PF2E.LoreSkillsHeader"}}
- <div class="controls">
- <button type="button" class="item-control item-create" data-tooltip="PF2E.CreateSkillTitle" data-type="lore">
- <i class="fa-solid fa-fw fa-plus"></i>{{localize "PF2E.AddShortLabel"}}
- </button>
- </div>
- </h3>
-
- <ol class="lores-list">
- <!-- Lore Skills -->
- {{#each data.skills as |skill idx|}}
- {{#if skill.lore}}
- <li class="skill item" data-skill="{{skill.slug}}" data-item-id="{{skill.itemID}}" data-item-type="lore">
- <a class="skill-score rollable" data-tooltip="{{skill.breakdown}}">{{numberFormat skill.value decimals=0 sign=true}}</a>
- <div class="skill-name lore-name-input item-name-input">
- <input data-item-id="{{skill.itemID}}" data-item-property="name" type="text" value="{{skill.label}}" />
- </div>
- <div class="skill-prof button-group skill-container">
- <select class="skill-proficiency pf-rank adjust-item-stat-select" data-item-property="system.proficient.value" data-tooltip="{{skill.breakdown}}" data-rank="{{skill.rank}}" data-dtype="Number">
- {{> "systems/pf2e/templates/actors/character/partials/proficiencylevels-dropdown.hbs" proflevel=skill.rank}}
- </select>
- {{#if ../editable}}
- <div class="item-controls">
- <a class="item-control item-delete skill-armor" data-tooltip="PF2E.DeleteItemTitle"><i class="fa-solid fa-fw fa-trash"></i></a>
- </div>
- {{/if}}
- </div>
- </li>
- {{/if}}
- {{/each}}
- </ol>
-
- <!-- Attacks -->
- <h3 class="header attacks-defenses">
- {{localize "PF2E.Actor.Character.Proficiency.Attack.Title"}}
- {{#if editable}}
- <div class="controls">
- <button type="button" class="item-control" data-action="add-attack-proficiency" data-tooltip="PF2E.AddCombatProficiency.Title">
- <i class="fa-solid fa-fw fa-plus"></i>{{localize "PF2E.AddShortLabel"}}
- </button>
- </div>
- {{/if}}
- </h3>
- <ol class="combat-list">
- {{#each martialProficiencies.attacks as |proficiency key|}}
- <li class="skill{{#if proficiency.custom}} custom{{/if}}" data-slug="{{key}}">
- {{#if (and proficiency.custom @root.editable)}}
- <a class="delete" data-action="remove-attack-proficiency"><i class="fa-solid fa-fw fa-trash"></i></a>
- {{/if}}
- <span class="skill-score lore-score" data-tooltip="{{proficiency.breakdown}}">{{numberFormat proficiency.value decimals=0 sign=true}}</span>
- <h4 class="skill-name lore-name-input">{{localize proficiency.label}}</h4>
- <div class="skill-prof button-group skill-container">
- <select
- class="skill-proficiency pf-rank adjust-stat-select{{#if proficiency.immutable}} readonly{{/if}}"
- data-property="system.proficiencies.attacks.{{key}}.rank"
- data-rank="{{proficiency.rank}}"
- data-dtype="Number"
- >
- {{> "systems/pf2e/templates/actors/character/partials/proficiencylevels-dropdown.hbs" proflevel=proficiency.rank}}
- </select>
- </div>
- </li>
- {{/each}}
- </ol>
-
- <!-- Defenses -->
- <h3 class="header attacks-defenses">
- {{localize "PF2E.Actor.Character.Proficiency.Defense.Title"}}
- </h3>
- <ol class="combat-list">
- {{#each martialProficiencies.defenses as |proficiency key|}}
- <li class="skill{{#if proficiency.custom}} custom{{/if}}" data-slug="{{key}}">
- {{#if (and proficiency.custom @root.editable)}}
- <a class="delete" data-action="remove-attack-proficiency"><i class="fa-solid fa-fw fa-trash"></i></a>
- {{/if}}
- <span class="skill-score lore-score" data-tooltip="{{proficiency.breakdown}}">{{numberFormat proficiency.value decimals=0 sign=true}}</span>
- <h4 class="skill-name lore-name-input">{{localize proficiency.label}}</h4>
- <div class="skill-prof button-group skill-container">
- <select
- class="skill-proficiency pf-rank adjust-stat-select{{#if proficiency.immutable}} readonly{{/if}}"
- data-property="system.proficiencies.defenses.{{key}}.rank"
- data-rank="{{proficiency.rank}}"
- data-dtype="Number"
- >
- {{> "systems/pf2e/templates/actors/character/partials/proficiencylevels-dropdown.hbs" proflevel=proficiency.rank}}
- </select>
- </div>
- </li>
- {{/each}}
- </ol>
-
- </ol>
- </div>
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