All user data for FoundryVTT. Includes worlds, systems, modules, and any asset in the "foundryuserdata" directory. Does NOT include the FoundryVTT installation itself.
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<section class="tab main" data-group="primary" data-tab="main">
<!-- TOGGLES -->
<div class="toggles section-container headerless">
{{#if toggles}}{{> "systems/pf2e/templates/actors/partials/toggles.hbs" toggles=toggles}}{{/if}}
</div>
<div class="recall-knowledge section-container">
<div class="section-header">
<h4>{{localize "PF2E.RecallKnowledge.Label"}}</h4>
<button type="button" class="breakdown">{{localize "PF2E.RecallKnowledge.Breakdown"}}</button>
</div>
<div class="section-body" data-tooltip-class="pf2e">
{{#if identificationDCs.standard}}
<div class="tag-legacy identification-skills" data-tooltip="PF2E.Actor.NPC.Identification.Skills.Tooltip">
{{identificationDCs.standard}}
</div>
{{/if}}
<div class="tag-legacy identification-skills" data-tooltip="PF2E.Actor.NPC.Identification.Lore.Tooltip">
{{identificationDCs.lore}}
</div>
</div>
</div>
<div class="top-sections">
<div class="ability-scores section-container">
<div class="section-header">
<h4>{{localize "PF2E.Actor.Creature.AttributeModifiers"}}</h4>
</div>
<!-- ATTRIBUTE MODIFIERS -->
<div class="section-body">
<div class="list">
{{#each data.abilities as |ability id|}}
<div class="labelled-field" data-attribute="{{id}}">
<a class="rollable">{{ability.localizedCode}}</a>
<input class="modifier" type="text" data-property="system.abilities.{{id}}.mod" value="{{numberFormat ability.mod decimals=0 sign=true}}" data-dtype="Number" placeholder="0"/>
</div>
{{/each}}
</div>
</div>
</div>
<!-- SENSES -->
<div class="senses section-container">
<div class="section-header">
<h4>{{localize "PF2E.NPC.SensesLabel"}}</h4>
</div>
<div class="section-body">
<div class="perception labelled-field" data-attribute="perception">
<a class="attribute-label rollable">{{localize "PF2E.PerceptionLabel"}}</a>
{{#with data.attributes.perception as |perception|}}
<input
type="text"
value="{{numberFormat perception.value decimals=0 sign=true}}"
class="modifier adjustable{{#if perception.adjustedHigher}} adjusted-higher{{/if}}{{#if perception.adjustedLower}}adjusted-lower{{/if}}"
data-property="system.attributes.perception.value"
data-dtype="Number"
placeholder="0"
/>
{{/with}}
</div>
{{# if options.editable}}
<input name="system.traits.senses.value" type="text" value="{{data.traits.senses.value}}" title="{{data.traits.senses.value}}" placeholder="{{localize "PF2E.SpecialSensesLabel"}}" />
{{else}}
<span>{{data.traits.senses.value}}</span>
{{/if}}
</div>
</div>
</div>
<!-- LANGUAGES -->
<div class="languages section-container">
<div class="section-header" data-attribute="languages" for="data.traits.languages">
<h4>{{localize "PF2E.Languages"}}</h4>
{{# if options.editable}}
<div class="languages-controls controls">
<a class="tag-selector edit" data-tag-selector="basic" data-title="PF2E.Languages" data-config-types="languages" data-property="system.traits.languages" title="{{localize "PF2E.NPC.EditLanguages"}}"><i class="fa-solid fa-edit"></i></a>
</div>
{{/if}}
</div>
<div class="section-body">
{{#each languages as |language slug|}}
<div class="tag-legacy language" data-slug="{{slug}}">{{localize language.label}}</div>
{{/each}}
{{#if languageDetails}}<div class="tag-legacy language">{{localize languageDetails}}</div>{{/if}}
</div>
</div>
<!-- SKILLS -->
<div class="skills section-container">
<div class="section-header">
<h4>{{localize "PF2E.SkillsLabel"}}</h4>
{{#if options.editable}}
<div class="skills-controls controls" for="data.skills">
<a class="skills-edit edit" data-options="skill" title="{{localize "PF2E.NPC.EditSkills"}}"><i class="fa-solid fa-edit"></i></a>
</div>
{{/if}}
</div>
<div class="section-body">
<div class="list">
{{#each data.sortedSkills as |skill id|}}
{{#if skill.visible}}
<div class="skill-entry tag-legacy" data-skill="{{id}}">
<a class="rollable">{{skill.label}} <span class="adjustable{{#if skill.adjustedHigher}} adjusted-higher{{else if skill.adjustedLower}} adjusted-lower{{/if}}">{{numberFormat skill.value decimals=0 sign=true}}</span></a>
{{#if skill.variants}}
{{#each skill.variants as |variant variantId|}}
<a class="rollable variant" data-skill="{{id}}" data-options="{{variant.options}}">({{variant.label}})</a>
{{/each}}
{{/if}}
</div>
{{/if}}
{{/each}}
</div>
</div>
</div>
<!-- ATTACKS -->
<div class="attacks section-container">
<div class="section-header">
<h4>{{localize "PF2E.NPC.Attacks"}}</h4>
{{#if options.editable}}
<div class="attacks-controls controls">
<a class="attack-add item-create" data-type="melee" data-action-type="melee"><i class="fa-solid fa-plus"></i> {{localize "PF2E.NPCAttackMelee"}}</a>
<a class="attack-add item-create" data-type="melee" data-action-type="ranged"><i class="fa-solid fa-plus"></i> {{localize "PF2E.NPCAttackRanged"}}</a>
</div>
{{/if}}
</div>
<div class="section-body">
<ol class="attacks-list strikes-list item-list">
{{#each data.actions as |attack index|}}
{{> "systems/pf2e/templates/actors/npc/partials/attack.hbs" action=attack index=index isEditable=@root.options.editable}}
{{/each}}
</ol>
</div>
</div>
<!-- ACTIONS -->
<div class="actions section-container">
<div class="section-header">
<h4>{{localize "PF2E.ActionActionsLabel"}}</h4>
{{#if options.editable}}
<div class="actions-controls controls">
<a class="action-add item-create" title="{{localize "PF2E.NPC.AddAction"}}" data-type="action" data-action-type="action"><i class="fa-solid fa-plus"></i></a>
</div>
{{/if}}
</div>
<div class="section-body">
<ol class="actions-list item-list">
{{#each actions.active.actions as |action actionId|}}
{{> "systems/pf2e/templates/actors/npc/partials/action.hbs" action=action isEditable=@root.options.editable}}
{{/each}}
</ol>
</div>
</div>
<!-- PASSIVES -->
<div class="passives section-container">
<div class="section-header">
<h4>{{localize "PF2E.NPC.PassivesLabel"}}</h4>
{{#if options.editable}}
<div class="actions-controls controls">
<a class="action-add item-create" title="{{localize "PF2E.NPC.AddPassive"}}" data-type="action" data-action-type="passive"><i class="fa-solid fa-plus"></i></a>
</div>
{{/if}}
</div>
<div class="section-body">
<ol class="actions-list item-list">
{{#each actions.passive.actions as |action actionId|}}
{{> "systems/pf2e/templates/actors/npc/partials/action.hbs" action=action isEditable=@root.options.editable}}
{{/each}}
</ol>
</div>
</div>
</section>